4 km²
9 Regions
100+
Persistent Battlefield
Strategic Warfare
Players in Real-Time Combat

Persistent Warfare. Real Soldiers. Real Consequences.
About Danger Close
Overview:
Danger Close is a hardcore, server-persistent warfare simulator built in Unreal Engine. Inspired by titles like Squad and Foxhole, it combines realistic combat, logistics, and squad-based teamwork in a single, evolving battlefield.
Players capture, supply, and fortify territory across massive interconnected maps. Every destroyed vehicle, constructed outpost, and captured zone persists — reshaping the tactical landscape for everyone.
Key Features:
- Persistent World: The war never resets. Control changes hands through player-driven strategy.
- Logistics-Driven Warfare: Resources must be gathered, transported, and used efficiently.
- Vehicle Combat: Ground vehicles are fully simulated with authentic physics and armor penetration.
- Squad System: Players form 10-man squads with unique perks, identities, and loadouts.
- Hardcore Realism: Suppression, stamina, stress, and authentic ballistics systems.

Gameplay Pillars
Every system in Danger Close is built to make war feel alive. Players don’t just fight battles — they build, supply, and sustain them. Every bullet fired, vehicle deployed, and resource delivered ripples across the entire warfront.

Fight for Territory
Engage in combined-arms warfare to capture and defend sectors across 9 large regions.

Build
& Supply
Use player-driven logistics to craft ammunition, fuel, and construction materials in real time.

Coordinate & Command
Every squad contributes to the larger war effort. Communication, leadership, and teamwork are critical.

Evolve the Frontline
The warfront changes daily — roads collapse, supplies deplete, and new strongholds emerge based on player actions.

A Solo Vision for a Massive War
Danger Close is being developed by CinderSky Studio, a one-person independent studio driven by a passion for military realism and player-driven warfare. The project combines modern network infrastructure with deeply authentic systems to deliver an experience not yet seen in the genre.
“The goal of Danger Close is to create a living, breathing battlefield — one where every player matters and every action echoes through a persistent world.”
See The War Unfold
Let's Bring the War to the World...
Danger Close is seeking publishing support to scale development, expand server infrastructure, and bring the full persistent warfare experience to players worldwide.
We’re open to discussions around:
- Co-development or publishing partnerships
- Funding and production support
- Marketing and community growth



